Guide to Competitive Programming
5,469円 This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of progr...
Shaping the University of the Future
26,740円 This book focuses on developing an understanding of the complex interplay of forces acting on individual universities and higher education systems to enable leaders and practitioners to take purposeful and strategic action. It explores the challenging landscape of higher education and the pressur...
Cryptocurrency Glossary 4 Teens
1,506円 The cryptocurrency glossary 4 teens is to improve the knowledge and understanding of the new blockchain space for middle school, high school and college students.
Makerspace Sound and Music Projects for A...
3,317円 Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Dream up and build your own sound and music projectsーno experience necessary! This easy-to-follow guide sho...
Digital Libraries and Multimedia Archives
6,076円 This book constitutes the thoroughly refereed proceedings of the 14th Italian Research Conference on Digital Libraries, IRCDL 2018, held in Udine, Italy, in January 2018. The 14 full papers and 11 short papers presented were carefully selected from 30 submissions. The papers are organized in topi...
Remixing the Curriculum
3,610円 Remixing the Curriculum offers educators a way to rethink traditional curricular approaches through a “curricular remix,” a concept in which a curriculum becomes different from its original form, retaining its basic foundational elements, but experiencing a metamorphosis to create a new version. ...
Jogos-narrativos:
519円 O livro “Jogos-Narrativos: ensino de História, relatos e possibilidades” traz relatos de experiências de professores de escola básica e pesquisadores em diálogo com o mundo do Role-playing Game, Cards, Tabuleiro e outros. Os jogos, ao permitirem narrativas, expressões de memórias, posicionamentos...
50 Ways to Use Technology Enhanced Learni...
4,516円 This is a practical guide to the use of technology enhanced learning (TEL) in the classroom. Introducing 50 ways to use technology for learning. Areas covered include: - Gamified learning - Social media - Video streaming - The flipped classroom - Instant feedback tools - And many more. Guidance o...
Technology-Rich Teaching
9,631円 Information and computer technology arrived in classrooms more than three decades ago. Despite the efforts of educators and technologists, much teaching and learning has remained unchanged since it arrived. This is in contrast to the widespread adoption of computer technology in many other endeav...
Technology in School Classrooms
4,454円 This book provides an excellent analysis of whether and how digital technologies can transform teaching and learning in classroom settings. The authors collectively provide a multi-dimensional perspective on how and under what conditions technology can be productively employed by teachers to more...
Learning Analytics Goes to School
8,787円 Learning Analytics Goes to School presents a framework for engaging in education research and improving education practice through the use of newly available data sources and analytical approaches. The application of data-intensive research techniques to understanding and improving learning envir...
Create un sito Web in un'ora
878円 Create un sito Web gratuito in un'ora su Wordpress o Wix Siete un insegnante e avete bisogno di creare un sito web in modo facile e rapido? Volete scoprire metodi semplici e gratuiti per creare il vostro sito web o blog su Internet? Questa piccola guida vi aiuterà! Scoprite queste due piattaform...
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