Half-Life
1,800円 Avec des millions de joueurs et le culte inépuisable qui lui est voué, le jeu vidéo Half-Life, sorti en 1998, n'a pas fini de faire parler de lui ! Half-Life. Un nom d’origine scientifique connu de millions de joueurs, qui vouent au jeu un culte éternel. Un nom synonyme d’odyssée inoubliable : ce...
La saga Legacy of Kain
1,800円 Découvrez les coulisses de la création de chaque épisode de la saga ! Cet ouvrage revient sur les coulisses de création des différents épisodes, l’histoire complète de tous les jeux ainsi que les grandes thématiques qui traversent la série. Raphaël Lucas, rédacteur pour Gamekult (site de jeux vid...
La Légende Final Fantasy VI
1,800円 Dernier de son genre en 2D et sur console Nintendo, le sixième épisode de la fameuse saga Final Fantasy fait désormais partie intégrante de l'histoire du jeu vidéo, grâce à l'ambition de ses créateurs. Parmi les épisodes cultes de la saga Final Fantasy, son sixième épisode trône en bonne place. D...
The Legend of Dragon Quest
1,800円 Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passio...
La Légende Final Fantasy XII & Ivalice
1,800円 Redécouvrez l'histoire de l'univers mythologique Ivalice, à l'origine d'une collection de jeux vidéos à succès : Final Fantasy Tactics, FF Tactics Advance, FF Tactics A2, Final Fantasy XII : Revenant Wings et Vagrant Story. La collection Final Fantasy s'étoffe encore plus et sort même de ses limi...
The Strange Works of Taro Yoko
1,800円 Throughout his career, Taro Yoko was despaired by the image of humanity returned by most big budget video games. Taro Yoko's strange work reviews the entire career of this extraordinary creator, his games (Drakengard, NieR) and sheds light on the link that constitutes his work. Check out this com...
Routledge Handbook of the Business of Wom...
10,943円 Combining knowledge from sport management, marketing, media, leadership, governance, and consumer behavior in innovative ways, this book goes further than any other in surveying current theory and research on the business of women’s sport around the world, making it an unparalleled resource for a...
Japanese Culture Through Videogames
10,446円 Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames as a dynamic mode of artistic expression. ...
The Pokemon Go Phenomenon
1,856円 Pokemon Go is not just play--the game has had an impact on public spaces, social circles and technology, suggesting new ways of experiencing our world. This collection of new essays explores what Pokemon Go can tell us about how and why we play. Covering a range of topics from mobile hardware and...
Marx at the Arcade
1,326円 More people are playing video games than ever before, and yet much of the work of their production remains obscured to us. Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory a...
Fallout
1,800円 The year was 1997 and Fallout: A Post Nuclear Role Playing Game had just been released by Interplay. This book looks back at the entire Fallout saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. The perfect book to discover and understand the origins of ...
Smash Bros Ultimate: A Competitive Guide ...
750円 Want to get better at Smash Bros? From Elite Smasher and former Tournament Organizer Jonathan 'Qualk' Martin comes Smash Bros Ultimate: A Competitive Guide to Help you Improve and Win. This book is exactly what you need to take your Smash game to the next level. In it you will find: • A Step-by-s...
楽天Koboの電子書籍!マンガ、小説、雑誌のレビュー高評価、最安値をチャック!