Computer Vision – ACCV 2016
6,076円 The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016. The total of 143 contributions presented in these volumes was carefully reviewed and selected ...
User Acceptance of Mobile Notifications
12,154円 This book presents an alternative approach to studying smartphone-app user notifications. It starts with insights into user acceptance of mobile notifications in order to provide tools to support users in managing these. It extends previous research by investigating factors that influence users’ ...
Prototyping of User Interfaces for Mobile...
13,369円 This book investigates processes for the prototyping of user interfaces for mobile apps, and describes the development of new concepts and tools that can improve the prototype driven app development in the early stages. It presents the development and evaluation of a new requirements catalogue fo...
Computer Vision – ACCV 2016
6,076円 The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016. The total of 143 contributions presented in these volumes was carefully reviewed and selected ...
Computer Vision – ACCV 2016
6,076円 The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016. The total of 143 contributions presented in these volumes was carefully reviewed and selected ...
Prediction and Inference from Social Netw...
12,154円 This book addresses the challenges of social network and social media analysis in terms of prediction and inference. The chapters collected here tackle these issues by proposing new analysis methods and by examining mining methods for the vast amount of social content produced. Social Networks (S...
Interactivity, Game Creation, Design, Lea...
6,076円 This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital a...
Visual Attributes
12,154円 This unique text/reference provides a detailed overview of the latest advances in machine learning and computer vision related to visual attributes, highlighting how this emerging field intersects with other disciplines, such as computational linguistics and human-machine interaction. Topics and ...
Smart Graphics
6,076円 This book constitutes the proceedings of the 13th International Symposium on Smart Graphics, SG 2015, held in Chengdu, China, in August 2015. The 17 full and 3 short papers presented in this volume were carefully reviewed and selected from 35 submissions. They are organized in topical sections na...
Emergence in Interactive Art
12,154円 This book is concerned with emergence, interaction, art and computing. It introduces a new focus for emergence in interactive art: the emergent experience. Emergence literature is discussed and an organising framework, the Taxonomy of Emergence in Interactive Art (TEIA) is provided together with ...
Internet Addiction
13,978円 The second edition of this successful book provides further and in-depth insight into theoretical models dealing with Internet addiction, as well as includes new therapeutical approaches. The editors also broach the emerging topic of smartphone addiction. This book combines a scholarly introducti...
Cognition Beyond the Brain
15,800円 This book challenges neurocentrism by advocating a systemic view of cognition based on investigating how action shapes the experience of thinking, placing interactivity at its heart. This systemic viewpoint makes three main claims. First, that many elaborate cognitive skills like language, proble...
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