Benchmarking Peer-to-Peer Systems
5,591円 Peer-to-peer systems are now widely used and have become the focus of attention for many researchers over the past decade. A number of algorithms for decentralized search, content distribution, and media streaming have been developed. This book provides fundamental concepts for the benchmarking o...
Practical D3.js
4,011円 Your indispensable guide to mastering the efficient use of D3.js in professional-standard data visualization projects. You will learn what data visualization is, how to work with it, and how to think like a D3.js expert, both practically and theoretically. Practical D3.js does not just show you h...
Emotions and Personality in Personalized ...
12,154円 Personalization is ubiquitous from search engines to online-shopping websites helping us find content more efficiently and this book focuses on the key developments that are shaping our daily online experiences. With advances in the detection of end users’ emotions, personality, sentiment and soc...
Nginx
7,900円 Teaches you to start up Nginx and quickly take your expertise to a level where you can comfortably work with various aspects of the web server and make informed design decisions for your web farm. Nginx powers more than 40% of the top 1000 websites and is among the handful of web servers that can...
Serious Games
7,900円 This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment. Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. P...
Serious Games
6,076円 This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the ...
Entertainment Computing - ICEC 2016
6,076円 This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidi...
Informatics in Schools: Improvement of In...
6,076円 This book constitutes the refereed proceedings of the 9th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2016, held in Münster, Germany, in October 2015. The 17 full papers presented together with 1 invited talk were carefully reviewed and select...
Ansible
6,685円 This book is your concise guide to Ansible, the simple way to automate apps and IT infrastructure. In less than 250 pages, this book takes you from knowing nothing about configuration management to understanding how to use Ansible in a professional setting. You will learn how to create an Ansible...
Entertainment Computing and Serious Games
6,076円 The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, a...
Découvrir l'ordinateur, Windows 10 et l'I...
2,420円 Comme il y a toujours quelqu'un ou quelque chose qui guide vos pas, il y a aussi forcément un " Nuls " qui vous guide à chaque étape de votre vie Vous n'avez jamais ouvert un livre d'informatique ? Vous les trouviez trop austères, bourrés de termes techniques et remplis d'informations qui paraiss...
CompTIA Security+ All-in-One Exam Guide, ...
7,164円 Get complete coverage of all objectives included on the latest release of the CompTIA Security+ exam from this comprehensive resource. Cowritten by leading information security experts, this authoritative guide fully addresses the skills required for securing a network and managing risk. You'll f...
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