How Pac-Man Eats
4,642円 How the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that games work? And how can games be about something? Wardr...
Practical Numerical and Scientific Comput...
20,063円 Practical Numerical and Scientific Computing with MATLAB® and Python concentrates on the practical aspects of numerical analysis and linear and non-linear programming. It discusses the methods for solving different types of mathematical problems using MATLAB and Python. Although the book focuses ...
Acciones
791円 Esta entrega comienza un nuevo ciclo, dedicado está vez a la relación que existe entre acciones, tareas y comportamientos. Según el DRAE una acción es: “el efecto que causa un agente sobre algo”. Mientras que una tarea es: “un trabajo que debe hacerse en tiempo limitado”. Y aquí aparece la primer...
Life Cycle
791円 When talking about Artificial Intelligence we usually think of robots like those in Isaac Asimov's “I Robot” saga, beings more rational than human beings, who can live with us and perform all kinds of tasks. Although our technology is very advanced, we have not yet reached that level. But to thin...
Virtual Vernacular
11,109円 Learn to see the patterns and relationships in visual mediums and buildings as you push the boundaries of design. Sarah Bonser’s Virtual Vernacularbreaks the barriers between architectural theory and game design. The text explores the way in which architecture can convey history, culture, and emo...
Quick Guide Game Hacking, Blockchain und ...
2,725円 Künstliche Intelligenz, Digitalisierung und Algorithmen Diese Themen verändern unsere Gesellschaft. Game Hacking, die Blockchain und Monetarisierung durch KI Systeme sind integraler Bestandteil der Computerspiele Branche, die mit ihrem Ökosystem seit Jahrzehnten Wachstum generiert und von hoher g...
Arduino. Trucos y secretos.
3,800円 Con Arduino podra realizar cualquier prototipo y objeto interactivo: desde un termostato o una impresora 3D, hasta drones y robots. No obstante, para construir circuitos, conectar sensores y actuadores, y escribir software debera contar con un bagaje de habilidades y una buena dosis de intuicion....
Fluid Frames
11,772円 Once the realm of a few stalwart artists, animating with sand, clay, and wet paint is now accessible for all filmmakers with an experimental frame of mind. Created directly under the camera with frame-by-frame stopmotion, this "fluid frame animation" provides a completely unique visual world for ...
Multi-UAV Planning and Task Allocation
10,612円 Multi-robot systems are a major research topic in robotics. Designing, testing, and deploying aerial robots in the real world is a possibility due to recent technological advances. This book explores different aspects of cooperation in multiagent systems. It covers the team approach as well as de...
Raspberry Pi® a fondo para desarrolladores
2,200円 Económico y versátil, Raspberry Pi puede adaptarse a miles de desarrollos. Este libro le permite explorar todas sus posibilidades mediante la aplicación de principios de ingeniería junto con las técnicas de programación en Linux, y desarrollar las habilidades que necesita para diseñar y construir...
Interactive Visual Data Analysis
14,093円 In the age of big data, being able to make sense of data is an important key to success. Interactive Visual Data Analysis advocates the synthesis of visualization, interaction, and automatic computation to facilitate insight generation and knowledge crystallization from large and complex data. Th...
Transmedia Storytelling in East Asia
9,948円 This book offers a thorough investigation of the recent surge of webtoons and manga/animation as the sources of transmedia storytelling for popular culture, not only in East Asia but in the wider global context. An international team of experts employ a unique theoretical framework of media conve...
楽天Koboの電子書籍!マンガ、小説、雑誌のレビュー高評価、最安値をチャック!