Ludothèque n°10 : Panzer Dragoon
1,050円 Le dixième opus d'une série unique sur les plus novateurs des jeux vidéos ! Dans la grande histoire de SEGA, de nombreuses licences ont su marquer durablement le monde du jeu vidéo. Parmi elles, Panzer Dragoon a laissé une empreinte tout à fait particulière dans l’esprit des joueurs qui ont pris ...
La Légende Final Fantasy XV
1,800円 Décryptage de la célèbre série, aimée et détestée. Final Fantasy XV , comme chaque épisode de la série Final Fantasy depuis le VIII , a déchaîné les passions, créant une scission entre les adorateurs et ceux, déçus, qui n’ont pas retrouvé les promesses du projet originel, Final Fantasy Versus XII...
Modeling and Animation Using Blender
7,292円 Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animatio...
Psychologie des Geschichtenerzählens
2,998円 In diesem Buch geht es um die Psychologie guter Geschichten und deren Handlungsfiguren. Es beantwortet Fragen wie: Warum rühren uns manche Filme zu Tränen und andere lassen uns kalt? Warum fesseln uns manche Romane so, dass wir bis tief in die Nacht weiterlesen? Warum quälen wir uns dagegen d...
Building Virtual Reality with Unity and S...
11,440円 Building Virtual Reality with Unity and Steam VR takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR 2.x libraries, this book and its example code are compatible with the main virtual reality (VR) head-mounted display...
Virtual Reality with VRTK4
7,292円 Virtual reality is quickly becoming the next medium to communicate your ideas. Once siloed in make-believe world of science fiction, virtual reality can now touch any aspect of your life. This book shows you how to create original virtual reality content using the Unity game engine and the Virtua...
Learning Java with Games
7,900円 This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Ga...
Basic Math for Game Development with Unit...
6,685円 Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Ca...
Beginning iOS AR Game Development
5,469円 Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devi...
Interdisciplinary Perspectives on Virtual...
6,076円 This book explores how virtual place-based learning and research has been interpreted and incorporated into learning environments both within and across disciplinary perspectives. Contributing authors highlight the ways in which they have employed a variety of methodologies to engage students in ...
Developing Turn-Based Multiplayer Games
4,254円 Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. Y...
Developing 2D Games with Unity
7,292円 Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to cu...
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