An Essential Introduction to Maya Charact...
8,283円 Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up...
Digital Holography
21,862円 This book presents a substantial description of the principles and applications of digital holography. The first part of the book deals with mathematical basics and the linear filtering theory necessary to approach the topic. The next part describes the fundamentals of diffraction theory and exha...
Learning Windows 8 Game Development
4,368円 A standard practical tutorial running people through Windows 8 RT with a specific focus on game development is the approach chosen here. This type of approach will more likely appeal to an audience that is in need of a structured guide that they can emulate and learn from, unlike the usual refere...
Kinect for Windows SDK Programming Guide
4,085円 This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how...
MoCap for Artists
8,787円 Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how th...
Illustrator Foundations
9,119円 Whether you are creating a catchy and fun cartoon, designing a print banner advertisement, or developing content for a mobile game, save time and money with expert techniques, trips and tricks from by Adobe Certified Expert, Rafiq Elmansy with Illustrator Foundations. With practical applications ...
Getting Started with C++ Audio Programmin...
3,522円 This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to...
Ouya Unity Game Development
2,677円 A clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer.This book is for game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic understanding of Un...
Story and Simulations for Serious Games
8,622円 How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while rela...
Building Interactive Worlds in 3D
12,767円 In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the...
Sports Videogames
11,772円 From Pong to Madden NFL to Wii Fit, Sports Videogames argues for the multiple ways that sports videogamesーalongside televised and physical sportsーimpact one another, and how players and viewers make sense of these multiple forms of play and information in their daily lives. Through case studies...
The Makes Words Work Guide to iPhone Gaming
650円 With the massive amount of games available at Apple's App Store, finding the gems amongst the chaff can be a daunting task. The Makes Words Work Guide to iPhone Gaming profiles forty of the top iOS games across all popular genres. Written by Paul Williams, Video Games Topic Editor at Suite101, th...
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