Stalingrad for Beginners: Basic Tactics
317円 Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad for Beginners - Basic Tactics presents fundamentals at a level suitable for the novice player. Appearing just in time for the 70th anniversary of the liberati...
Video Games & Your Kids: How Parents Stay...
1,631円 Video Games & Your Kids is for parents who are worried that their children may be spending too much time playing video games. Based on research and the authors’ clinical experience, the book explains what gaming addiction is, how much gaming is too much, and the effects gaming has on the body and...
Design Essentials for the Motion Media Ar...
9,616円 Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, il...
How to Cheat in Maya 2010
9,616円 Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provides the tips and tools to help you create high quality animation in the most efficient way possible. ...
Essential CG Lighting Techniques with 3ds...
9,948円 Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.
The Art and Technique of Matchmoving
7,792円 Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. It allows virtual and real scenes that have been composited together to seamlessly appear as though they are from the same perspective. This authoritative step-by...
Learning Libgdx Game Development
3,946円 A clear and practical guide to building games in libGDX.This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended.
Augmented Reality with Kinect
2,536円 This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own applications.This book is meant for readers who are familiar with C/C++ programming and want to write simple programs with Kinect. The standard template library can also be use...
Layout and Composition for Animation
7,959円 This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, and adapt creative solutions for your own projects with this invaluable resource for beginner and intermed...
How to Cheat in 3ds Max 2011
9,119円 **How to Cheat in 3ds Max - updated for latest rev of Max** Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fas...
3ds Max 8 MAXScript Essentials
9,616円 Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The downloadable resou...
CryENGINE Game Programming with C++, C#, ...
3,946円 This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers look...
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