Advanced Video Coding Systems
12,154円 This book presents an overview of the state of the art in video coding technology. Specifically, it introduces the tools of the AVS2 standard, describing how AVS2 can help to achieve a significant improvement in coding efficiency for future video networks and applications by incorporating smarter...
Modern Mathematics And Applications In Co...
6,485円 This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts ー Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of...
Computer Vision in Sports
12,154円 The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire l...
Guide to Geometric Algebra in Practice
19,447円 This highly practical Guide to Geometric Algebra in Practice reviews algebraic techniques for geometrical problems in computer science and engineering, and the relationships between them. The topics covered range from powerful new theoretical developments, to successful applications, and the deve...
Learning to Rank for Information Retrieval
17,016円 Due to the fast growth of the Web and the difficulties in finding desired information, efficient and effective information retrieval systems have become more important than ever, and the search engine has become an essential tool for many people. The ranker, a central component in every search en...
OpenCV for Secret Agents
4,085円 About This Book Build OpenCV apps for the desktop, the Raspberry Pi, Android, and the Unity game engine Learn real-time techniques that can be used to classify images, detecting and recognizing any person or animal, and studying motion and distance with superhuman precision Design hands-free int...
Knee Joint Vibroarthrographic Signal Proc...
6,076円 This book presents the cutting-edge technologies of knee joint vibroarthrographic signal analysis for the screening and detection of knee joint injuries. It describes a number of effective computer-aided methods for analysis of the nonlinear and nonstationary biomedical signals generated by compl...
Digital Functions and Data Reconstruction
6,076円 Digital Functions and Data Reconstruction: Digital-Discrete Methods provides a solid foundation to the theory of digital functions and its applications to image data analysis, digital object deformation, and data reconstruction. This new method has a unique feature in that it is mainly built on d...
Introduction to Video and Image Processing
4,248円 This textbook presents the fundamental concepts and methods for understanding and working with images and video in an unique, easy-to-read style which ensures the material is accessible to a wide audience. Exploring more than just the basics of image processing, the text provides a specific focus...
A Contrario Line Segment Detection
6,076円 The reliable detection of low-level image structures is an old and still challenging problem in computer vision. This book leads a detailed tour through the LSD algorithm, a line segment detector designed to be fully automatic. Based on the a contrario framework, the algorithm works efficiently w...
Human Action Recognition with Depth Cameras
6,076円 Action recognition technology has many real-world applications in human-computer interaction, surveillance, video retrieval, retirement home monitoring, and robotics. The commoditization of depth sensors has also opened up further applications that were not feasible before. This text focuses on f...
Two-Dimensional Change Detection Methods
6,076円 Change detection using remotely sensed images has many applications, such as urban monitoring, land-cover change analysis, and disaster management. This work investigates two-dimensional change detection methods. The existing methods in the literature are grouped into four categories: pixel-based...
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