Architectural Intelligence
5,305円 Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity. In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity int...
Material and Mind
4,637円 An in-depth exploration of the interaction between mind and material world, mediated by language, image, and makingーin design, the arts, culture, and science. In Material and Mind, Christopher Bardt delves deeply into the interaction of mind and material world, mediated by language, image, and t...
Systems Engineering
5,470円 The author has spent approximately 50 years in the field of systems engineering. This Focus book provides a "looking back" at his 50-year run and the lessons he learned and would like to share with other engineers, so they can use these lessons in their day-to-day work in systems engineering and ...
Systems Approach to the Design of Commerc...
8,787円 While aviation fatalities have thankfully fallen dramatically in recent years, the phenomena of complexity and cognitive bias have been shown to be factors in many accidents. An understanding of these phenomena promises to bring the fatality rate even lower, and a deeper understanding of commerci...
The Materiality of Interaction
4,642円 A new approach to interaction design that moves beyond representation and metaphor to focus on the material manifestations of interaction. Smart watches, smart cars, the Internet of things, 3D printing: all signal a trend toward combining digital and analog materials in design. Interaction with t...
Making Design Theory
3,979円 A new approach to theory development for practice-driven research, proposing that theory is something made in and through design. Tendencies toward “academization” of traditionally practice-based fields have forced design to articulate itself as an academic discipline, in theoretical terms. In th...
We Are Not Users
4,642円 A call to reclaim and rethink the field of designing as a liberal art where diverse voices come together to shape the material world. We live in a material world of designed artifacts, both digital and analog. We think of ourselves as users; the platforms, devices, or objects provide a service th...
Advances in Ergonomics in Design
24,309円 This book provides readers with a timely snapshot of ergonomics research and methods applied to the design, development and prototypingーas well as the evaluation, training and manufacturingーof products, systems and services. Combining theoretical contributions, case studies and reports on techn...
The Semantic Turn
12,269円 Responding to cultural demands for meaning, user-friendliness, and fun as well as the opportunities of the emerging information society, The Semantic Turn boldly outlines a new science for design that gives designers previously unavailable grounds on which to state their claims and validate their...
Frame Innovation
3,310円 How organizations can use practices developed by expert designers to solve today's open, complex, dynamic, and networked problems. When organizations apply old methods of problem-solving to new kinds of problems, they may accomplish only temporary fixes or some ineffectual tinkering around the ed...
Overcrowded
4,637円 A more powerful innovation, which seeks to discover not how things work but why we need things. The standard text on innovation advises would-be innovators to conduct creative brainstorming sessions and seek input from outsidersーusers or communities. This kind of innovating can be effective at i...
Things That Keep Us Busy
4,642円 An investigation of interactivity, interfaces and their design, and the webs of complex interactions that result. We are surrounded by interactive devices, artifacts, and systems. The general assumption is that interactivity is goodーthat it is a positive feature associated with being modern, eff...
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